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Working with Google Drive

 Welcome back to my tech blog! This week we spent time playing with some important features of Google Docs. This encompassed sharing the doc with others, searching on google straight from the doc, gaining access to citations, and creating and navigating through a table of contents. Of course, there are many other Google functions available, but we decided to focus on these in particular.  One way I could use Google's functions to support student collaboration is by having the students get into groups to work on an assigned project. Based on what project type it is, the students could use either Google Docs, Sheets, or Slides. In each one of these, they would have to collaborate with other students. One feature they could use is sharing the doc with each other so that they each can have access to the document. This will allow each group member to edit and use the doc as their own, but shared with the other members.  Going off of that, a second way I could use Google's functions

Exploring using AR and VR- Round 2

Welcome back for round 2 of my explorations with AR and VR! For this week's work, I have identified 2 of the tools I wrote about in my previous blog. With these 2 specific tools, I have spent more time trying them out, exploring them, and thinking of specific ways that they can be used in school settings and in my content area. The first tool I would like to identify is Google Earth VR. I particularly enjoyed playing around with this tool because the possibilities seemed endless. You can literally virtually visit ant place in the whole entire world. I believe this could be useful in school settings in a number of different areas. Specifically, in social studies and geography. Although this is not my content area, I just think this is such a great tool that could help build students' knowledge. In social studies when students are learning about, for example, the ancient Egyptian empire, the teacher can incorporate Google Earth VR to show them the Giza Pyramids and how they are s

Exploring using AR and VR- Round 1

Welcome to round 1 of my explorations with AR and VR. For this week's work, I have randomly picked 5 AR/VR tools to play around with. The tools I picked were Adobe Spark, Google Translate's AR feature, Google Earth VR, Civilisations AR from BBC, and the Xennial Digital Portal. To be quite honest, when I saw the name Adobe, I did not think it would be very creative. Most of us, or at least maybe just me, know Adobe as a PDF viewer. To my surprise, once I began exploring with Adobe Spark, I felt my eyes lighten up. There were so many possibilities of creativity to choose from. For one, you can create social graphics. You simply just pick a photo, add text, and apply design filters or animations to make it pop. You can also use this tool for web pages. You can turn words and images into magazine-style web stories which definitely look stunning. In addition, you can create short videos by adding photos and videos while adding your own voice. You can also add other sounds and music.

Wrapping up the Turtle and Python

Well folks, looks like we have reached the end of our work of coding with TurtleBlocks and Python. Although at times this work seemed very challenging for me, I am proud of myself for pushing through and not giving up. I know that this kind of technology is definitely emerging as we progress into more modern ages, so it only seemed fair to familiarize myself with this part of computer science.  For my TurtleBlocks project, I learned how to spell out each letter of my name using a TurtleBlocks code. For my Python project, I created a geometric pattern that I thought looked pretty cool. Although both projects were definitely challenging for me, I would have to say that the Python project was more difficult to grasp than the TurtleBlocks.  By doing this work, one thing I obviously learned was how to code using these programs. But in addition, I also learned true perseverance. Both TurtleBlocks and Python projects took a lot of time and effort. I learned the importance of trial and error,

Papert and Solomon readings

Papert's article talked about computer science as a grade school subject. He proposed to create an environment in which the child will become highly involved in experiences of a kind to provide rich soil for the growth of intuitions  and concepts for dealing with thinking, learning, playing etc. An example that he mentioned was writing simple heuristic programs that play games of strategy  or try to outguess a child playing tag with a computer controlled turtle.  Papert also spoke about a programming language called LOGO, which he used to teach children of most ages and levels of academic performance how to use the computer. How it works is that the student will sit at a console and will give instructions to the machine and immediately get a reaction. An experiment was done with 7th graders where after three months, they could write programs to play games  and later on also worked on programs to generate random sentences. Even later, they went on to make conversational and teaching

Adding Randomness and Functions to Python

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 This week, I worked on adding certain challenges to the original python code that I created. I worked to expand my current python code skillset to include functions and randomness. Using the resources provided by my professor, I was able to expand my python code.  I started by trying to create randomness by drawing a circle using different integers which changes the size of the circle every time I run it. So instead of the circle coming out from the same spot every time, it would come out from different areas and allow the circle to be different sizes. I set the range for the random integers to be between 1 and 10. I did not want to go any larger as it made the pattern too big and go out of the screen space. I also changed the loop from instead of 12 iterations to be 6 iterations to fit the space. This would mean it would only repeat the process 6 times instead of 12. In addition, I tried to create a function that stores value of the random integer in x and y. I then printed the value

Working with Python

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Welcome back to my technology blog! This week's assignment was a little overwhelming as I was unable to attend the class for it. However, I did not let this bring me down. I watched the recorded lecture and began to explore Python. I went into it with an open mind, although my fumbles with TurtleBlocks was still in the back of my mind. Watching the lecture recording helped me get started. I was able to play around and write the code for a square etc. The Replit library was a literal vault! It had so many different codes to choose from. I started to think of what kind of project I could create that could "wow" the class, as requested by my professor. Thinking of shapes, I remembered this incredible and innovative museum I visited a few weeks ago in NYC. It's called "The Artechouse." It is an art space dedicated to showcasing experimental and technology driven art installations and live audio-visual performances. The visuals were absolutely amazing and mind-bl